The other draw was that first-party Xbox games would be on there day-and-date with their launch. This has unfortunately slowed to a crawl, and the only draw now seems to be the backlog of games already on the service. When it first launched there was so many games on there that almost anybody could find something worthwhile to play, and there was always a decent amount of games being added month to month. One thing to remember is that the Game Pass of now is not like Game Pass was early on. I just like the relative certainty/ease of buying a game and it working (sorry for the diatribe). #Buy windbound PcI hope it’s got better than 12 months ago… but that’s the point I dropped off PC gaming altogether (despite my investment). As someone that wanted GP for PC to supplement my current PS preference, I have to say it was a pain in the proverbial, and it was like a lottery if the game would even run. I think the challenge for consumers (both XB and Sony) is that we need to understand the value proposition… for me it comes down to making available games you would not want to pay (or play) – or making available games that are grossly over-priced (looking at you Sony). I applaud subscription services making available smaller games you wouldn’t otherwise play… but I also think that a subscription service needs more than this. And before you call me a SonyPony – I think the same thing about Sony’s new (but actually the same rebadged) service. if it wasn’t for “free” would I want to play any of these games?… and the answer was no. I looked through these games, and thought…. So as as someone that is currently in the PS ecosystem (after having tried both XB and PC – and who can’t stand the constant battle to make GP games work on my reasonably powerfuly gaming PC) – I have to say, I am surprised at how well GP is viewed.
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